Wednesday, October 31, 2012

Necron Army Complete!



It took a while to actually get a chance to get a real shot of the whole army together. Overall the army took me about 16 days total to paint (full days…like 8-10 hour days). When you consider that my Dark Eldar took a full year of work or my Nids were about two I think that is a pretty epic feat lol. Overall I am very proud of this army to the point where I would put it on the same mark as my DE. The reason I say that is because of how little time it took to paint because of the techniques and limited palette I chose to work with. Just goes to show that because something is speed painted doesn’t mean it has to look bad lol.



As far as playing the army I am having a lot of fun with it. Sadly that can’t really be said for my opponents. The closest game was against my friend Jon and I still won that by a mark of 12-5 for victory points. The funny thing is I created this list in 5th ed with the sole purpose of being a "softer" list that is fun to play against. Little did I know certain units would get such massive bumps in power like Night Scythes and Warriors lol. The things I like the most about this army are having a balanced list with some sneaky tricks (two things which are trademarks of my lists it seems lol). Here is the list:

HQ

Overlord - warscythe, mindshackle scarabs, tesseract labyrinth, rez orb
Royal Court
Lord - warscythe, mindshackle scarabs, rez orb
Destruction Cryptek - eldritch lance, solar pulse
Despair Cryptek - veil of darkness

Elites

Triarch Stalker - heat ray

Troops

Warriors (20) - (Overlord and Despair Cryptek here)
Warriors (5) - ghost ark, (Destruction Cryptek here)
Immortals (10) - tesla carbines, night scythe, (Lord here)

Fast Attack

Tomb Blades (3) - particle beamers
Scarabs (7)

Heavy Support

Annihilation Barge - tesla destructor, tesla cannon
Annihilation Barge - tesla destructor, tesla cannon
 Tomb Spiders (3)

1750pts

The “allstars” of this list are the Solar Pulse and that 20 man warrior squad. The reason I love the solar pulse as much as I do is because being able to control night fight against all opponents can be potentially game winning. The durability it adds to all your vehicles since they are skimmers cant be understated. Basically, if you move all your AV 13 vehicles will have a minimum of a 4+ cover save. You get in decent cover from 24”+ it can get down 2+. Very rarely do I surrender “first blood” even when going second because of the pulse. Another nice benefit is that half the time the first two turns you have night fight on, which is amazing.

The second key piece to this list is that 20 man Warrior squad. When you combine the size, the 4+ resurrection protocol, their standard 4+ save and the nearby ghost ark you have a squad that can take anything you throw at it and still remain close to max strength. How I use this unit is to draw my opponents units towards my lines while I get some shots off at tanks, softening up their troops, etc. and RIGHT before he is able to assault I veil to the other side of the board normally into his un-protected backfield or onto an objective. I am constantly blown away at how well this works.

The runner up prize oddly goes to the Stalker. The reason being is 100% based on twin linking everything in your army when firing at his target squad. I cant get over how well this works combined with the style of shooting for this army (volume of fire). Just awesome lol.

I am hoping to be doing a tournament on Dec 1st with these guys (at 1500pts so I drop the Scarabs and Spiders) so I will obviously be doing up a tournament recap. I am also hoping to get in some battle reports too.

Tuesday, October 30, 2012

Vypers...Revamped!

The great Eldar revamp continues. It was slow again at work this weekend so I spent some time fixing up my Vypers and started work on my Wraithlord (will have him done soon). Below I have a pic of the original Vyper that was painted up for my old Ulthwe Strike Force list (it was BS 4 and had a crystal targeting matrix, hence the bright lance).


And here are the two Jetbikes with an added underslung Shuriken Cannon and new style Cannon for the turret as well as the new flying bases.



Up Next: A full army shot of the Necrons and I will also be talking about my experiences with the army so far!

Monday, October 22, 2012

Keeping Busy...

Over the last couple weeks I have just been plugging away at some current projects. The number one thing I am working on right now is the mega Eldar revamp to update them to 6th ed. I added a new unit of Dark Reapers to replace the 3rd ed ones I have. This way I get much nicer figs and an Exarch that is armed with a Tempest Launcher, which is huge. I also updated my Vypers to have 2 Shuriken Cannons each as they greatly benefit from the new 6th ed Fast Skimmer Rules. After that its mostly re-basing and adding one or two new models. Here is a quick pick of the conversions for the under-slung Shuriken Cannons and the new flying bases:


For the second project my friend Matt and I also picked up the Warmachine 2 Player Starter set just to try something new. So, in between projects I have been plugging away at the starter figs. The first thing I noticed when I started putting these together and painting them is that they are NOT Games Workshop miniatures. They have a fraction of the detail and leave much lacking in the form department. With that being said the more I work on them (also have some Trolls which are significantly nicer then any of the Warmachine figs) the more they grow on me. I have really started liking the super goofy cartoony look. Really nice change of pace from 40k both in rules and miniatures. I am going to treat this game like one would for Necromunda or Blood Bowl. Just a small faction of 20 models painted to a super high level (for the Trolls). For this starter set though I am just doing very basic painting. For this guy its just one level of high lighting. Super basic.



Wednesday, October 17, 2012

War Walkers...Finished!

After recently completing my new Necron Army I was somewhat at a loss as what to do next. I spent about a week looking over the Chaos codex when I came into the same issue I do when I look at the regular Marine codex...I have no idea how to build an army with this book lol. I look over the units, I can see a couple units I would like to have but the idea of making a coherent list just baffles me.

So, seeing as there are no other armies out that even remotely interest me I decided to look back at the remaining projects I have still left on my table. I know I want to do a slight revamp for the Dark Eldar to bring them into 6th but adding Eldar allies and a defense line. I also was looking at the Eldar codex and noticed it actually isn't looking too bad with the changes to 6th. After realizing that I decided to take a look at what I needed to do to update the army as I haven't played it in 3 years and the needed changes are surprisingly little.

My War Walkers have been one project that has been staring me in the face for the last 3 years. I originally had them armed for 3rd edition so they had Star Cannons (back when they were 3 shots each) and a Scatter Laser (back when they were D6 shots each). After "Octocon 2009" I realized just how shitty that combo was as my Scatter Lasers did all the damage with the massive volume of shots and my Star Cannons were just a waste. So I spent the weekend updating the weapons, re-basing the squad and finally finishing the last model in the unit. Overall a very productive weekend lol.



Up Next: After redoing these guys and realizing just how expensive this hobby has gotten it got me thinking about the idea of what one needs to do to revamp their older armies to get them ready for the newest addition and why, for many people, this is a great direction to go instead of starting fresh, which is something I have always done.

Friday, October 12, 2012

Tomb Spiders and Scarabs Complete!

I managed to get some more time in to fully finish off the Necron army (well...everything I own at this point). It feels good to have a set size for an army and then just fully finish that project. Literally my Eldar, Dark Eldar and Nids all have 400+pts at least still waiting to be painted.

Here are the Tomb Spiders



And their Scarabs





Next Up: As I mentioned I still have tonnes of outstanding projects on my other armies, specifically the Eldar and Dark Eldar. So...my next round of articles will be showing up my massive Eldar re-vamp (updating both my list and actual army to be better suited to 6th) and updating my Dark Eldar to be a "6th Ed" army (so, adding in allies and fortifications). Can't Wait! lol

Thursday, October 4, 2012

6th ed Chaos Codex Initial Thoughts





So I had a chance to look through the Chaos codex this week. First thing you notice when looking through the book is the overall quality of the product. Everything from the fantastic layout to the full colour artwork is just top notch.